Hypothetically, if one of your design's would to be build, what would be the Thank-God-my-teacher-saved-me-from-making-this-mistake mistake? We all have made some bad choices in design and deeply regretted afterwards and blamed them on our lack of sleep or focus while putting it on paper/screen. Lucky for us, most of us are still students, so we're allowed to make mistakes with the twisted aim of actually tripping over them and in the end: improve. However, not everyone is getting these second chances, and before they know it their mistake has become a real life attribute in a rouring city, where it is admired by the everyday reproving eye of the analyst in the crowd, judging: ''you had one job''.
Sometimes the mistake is a cover-up for something even worse. Or, someone was just not having their day. So let's try not to judge, and approach these mistakes as lessons and blessings to become a better designer, thanks to the failure and growth of others.
When we strive for perfection, we actually exclude to some extent an idea of realness. We know for damn sure we ourselves as humans aren't perfect, but how come we still keep a taboo on making a mistake? We almost develop a certain amount of distrust when an object is seen as flawless as well as a certain amount of disconnection from reality when we try to reach it.
With the academic year coming to an end, the editorial team is inviting you to reflect on these past months to recognise and appreciate things that we might overlook on a day-to-day basis, as we are all waiting impatiently for the summer break!
I'm writing from my balcony in Delft. Sun is warm (FINALLY!) after an entire week of Dutch rain. It's pigeon season now, and worse, mosquitos. We try to keep the floor clean already from the crumbs and cigarette-butts, but they still come visit. Tricky time!