Hypothetically, if one of your design's would to be build, what would be the Thank-God-my-teacher-saved-me-from-making-this-mistake mistake? We all have made some bad choices in design and deeply regretted afterwards and blamed them on our lack of sleep or focus while putting it on paper/screen. Lucky for us, most of us are still students, so we're allowed to make mistakes with the twisted aim of actually tripping over them and in the end: improve. However, not everyone is getting these second chances, and before they know it their mistake has become a real life attribute in a rouring city, where it is admired by the everyday reproving eye of the analyst in the crowd, judging: ''you had one job''.
Sometimes the mistake is a cover-up for something even worse. Or, someone was just not having their day. So let's try not to judge, and approach these mistakes as lessons and blessings to become a better designer, thanks to the failure and growth of others.
I recently took the liberty to temporarily modify a part of an exhibition organised at our faculty. This is a reflection on why I did it and what I learned from this about uninvited practice.
We all know it - plants are our babies, pets and best friends. You take care of them and they take care of you when you are feeling lonely or having a bad day. Here are a few mistakes to avoid to keep your green friends alive!
What do a variety of design manifestoes say about mistakes? Perhaps unsurprisingly, not that much. Few touch on the importance and learning to be gained from making mistakes. Perhaps it's considered a given, inherent to design and learning how to design. If nothing about mistakes, what do these manifestoes say?